![]() Actually the reason why we've decided to move in the first place, was the ocean update, again kind of a 1.13 deal but nobody uses that.Because 1.14+ is newer it offers me a lot more freedom with how to implement certain systems, now.to be fair this change was made in 1.13 but nobody uses that, but a lot of the things I'm using now are not in 1.12, which means besides having to rewrite them I also need to find alternative ways of doing them.Forge themselves have stopped supporting 1.12 and moved to an LTS (long time support) system for 1.15, meaning 1.15 gets a lot of updates from 1.16 as well as its standalone updates, this is great because it also means I can port to future versions without having to rewrite the whole mod AGAIN.until mojang decides to change the whole thing again probably. ![]() ![]() The differences in code from 1.7 to either 1.12 or 1.14 is just as big as from 1.12 to 1.14, meaning more than 70% of the mod needs to be rewritten and the mod is took me 6 months to port it now and its not even done yet.imagine spending another 6 months for 1.12, which goes nicely with the 2nd point.Never, we do not support those two versions.
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